So its at worst 30%, but might be 35%.Ĭrit 50% from current stat might be real.Īs for datamining - I got the game on PS4 so cant do that sadly, but all results are on practice results which should be even better since game can screw up some formula while real calcs always show what's happening in reality. I doubt song is 20% even with all other multipliers my 35% boost wouldn't be possible even multiplicative. also quite sure it's somehow related to stats as well, but tests were done on +/- 2 level difference on lvl 60s, so should be good enough for relative info. For my approximations I used the 25% segments and my eyes so it's +/- 2-3%. Its a good measure for DPS calc since power alone is only burst damage, not DPS. Note that your attack DEF levels get boosted by playing on certain difficulties (+2 on Easy, -1 on Hard, -3 on Extreme) and there is both an X-Jack and a passive effect to raise the DEF level.Īll the song buffs should be +20% except critical which is +50%, but you also get separate damage multiplier of 50% and stuff like +10% risk dealt etc. Originally posted by abarax:Yes - the Sword/Shield levels is the ATK/DEF of an art, if you get hit by an enemy attack during your own attack, if their attacks ATK level is higher than your DEF one, your attack will be cancelled - exactly the same as Overdose. The bonus damage per risk level varies, it seems to be 1/2/5/6/10/100% per level (1/2/3/4/5/break), but Risk Break also has other effects.Īll the song buffs should be +20% except critical which is +50%, but you also get separate damage multiplier of 50% and stuff like +10% risk dealt etc. Looking through your buffs/debuffs, it seems mostly correct per DefaultGame.ini (which you might be interested in looking at). You only explained what it is on the next page lol (the Imaginary Chain timeline). I don't understand what you mean by "bar" - do you mean X-Jack or the Risk meter. Note that your attack DEF levels get boosted by playing on certain difficulties (+2 on Easy, -1 on Hard, -3 on Extreme) and there is both an X-Jack and a passive effect to raise the DEF level. Yes - the Sword/Shield levels is the ATK/DEF of an art, if you get hit by an enemy attack during your own attack, if their attacks ATK level is higher than your DEF one, your attack will be cancelled - exactly the same as Overdose.
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